Broken with 3.5, improvements

  • Doesn't seem to be working after the 3.5 update, also:

    1. Is DX11 support still being worked on?
    2. The map gets cluttered with dead monsters and objects from other zones. Would it be possible to have the app check if the current zone is different than the previous zone and, if so, wipe all objects? Or, reset objects that are not within X range?

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